Climbable Objects

Introduction

The user can climb on climbable object when the player is configured with a Climbing movement provider.

Setup

Climbable objects should be constructed by creating a new inherited scene from objects/climbable.tscn; however its possible to make existing static objects climbable by adding the XRToolsClimbable script to them.

The following shows a climbable platform: Climbable Setup

The climbable script has no configuration; however the basic StaticBody collision layer should match the Pickup grab collision mask to allow the pickup to grab hold of the climbing object.